Archive
- Quarter 1 - 2002
03/28/2002 Return to
Castle Wolfenstein 1.31 Patch
Only 10 day later and it looks like the Update has a patch. Looks like they have a light
upgrade version if you were on the ball and had 1.30 already loaded. Apparently it was
only one issue but is major. (excerpt from readme below)Teleportation
and Reviving Players Bugs Fixed
Bugs introduced in 1.30 related to reviving players and
teleportation, or warping, on certain maps have been fixed. These issues were a byproduct
of a fix for reviving players on and around script movers (the giant doors in mp_assault
for example).
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1.31 Patch
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03/18/2002 Return to
Castle Wolfenstein 1.3 Update
Not only does it fix stuff it adds in some new features. Gotta love that. Additions
include: Auto-update button that appears in Multiplayer mode that downloads new updates
for you, PunkBuster the "automatically self-updating Anti-Cheat software
system", Ice - multiplayer map, MOD button which allows you to easily switch
between MODs. There are many fixes as well. One of my favorites is "Allow Download of
Multiplayer Map Assets". You can download user created maps and resources from the
server that is running them instead of trying to find it on the web after not being able
to get on a server. To read more about the new features and fixes, go here. |
1.3 Update |
03/17/2002
Clan 'Mech Voting Official
The official results of the 'Mech voting for the Clan 'Mech Pak have
finally been released. The Masakari wins by a nose (less than 1%) over the Kodiak. One of
the most popular write-in 'Mechs, the Cauldron Born, has already been confirmed as being
included.
03/08/2002 Clan 'Mech Poll
Falls Victim to Vote Spamming
Polls are closed on the Clan 'Mech polls for the Clan version 'Mech Pak.
It will be release soon after the Spring 2002 release of the Innersphere
'Mech Pak. Apparently folks attempted to tilt the vote by cheating. The
statement below was release (instead of the results) on the Black Knight web site.
Hopefully this will be sorted out accurately and the fans' votes will be properly
represented.
"The poll is now closed, thanks for
participating. At the moment, we are examining the data logs because of some rather
obvious vote spamming efforts. We are taking measures to keep those votes out of the
equation in order to ensure that the final results are as accurate as possible.
Please be patient, we should be able to post the final results in
the next couple of days."
03/02/2002 'Mech Spec(ulation)
Gamespy has posted screenshots from the upcoming "Inner Sphere
'Mech Pak" that include shots of the new arena map as well as one of the new 'mechs.
Our guess as to the identity of that new 'mech chassis? A Grand Dragon. That's a 60 ton
House Kurita signature 'mech (you think it's something else? Email those guesses).
If that is a Grand Dragon, it should be a decent addition. While it would be nice to
see the Inner Sphere finally land a 70-ton 'mech, the 60 ton category is the next best
choice for a heavy I.S. 'mech. The current occupant of that weight class, the Argus, is arguably the weakest pound-for-pound design
in the game (again, this is Inner Sphere only - we all know the Clan Vulture is a strong 'mech).
03/01/2002 Vote For Your
Favorite Clan 'Mech and See it in the Next expansion "Pak" for Mech4.
It is time to vote
for the Clan 'mechs you want to see in the Clan version of the up coming "Expansion
Paks" for for MechWarrior 4. 45 ton Grendal, 60 ton Black Hawk, 50 ton
Hellhound, 85 ton Masakari and the 100 ton Kodiak (coodos to Mister G for suggesting to us
the other day that they need a chassis with personality like the bear-like Kodiak if a 100
tonner happens to win out) We would also like to tilt the vote in saying, there are NO
other 85 ton mechs in the game. It would be nice to see one in an expansion. <cough
cough, Masakari, cough cough>
Voting ends March 8 so vote soon. Don't forget you can write in a vote after choosing a
and submitting your vote for one of the five selection.
If you are interested in information about the Inner Sphere vote see our news posts about
the start of voting and the outcome listed below.
NOTE: although it is early in the vote process (March 1st) Masakari is leading with
55% of the current votes.
02/27/2002 Return to Castle Wolfenstein Arms
overview.
Ladies and Gentlemen, introducing Psyclone Jack. He will be focusing on
RtCW content. Please take a moment to read his first installment, reviewing RtCW weaponry.
Venom - "Simulates running the same way an 800 lb gorilla
on your back would."
02/19/2002 Zeus by a nose
The Inner Sphere 'mech votes have been tallied and the Zeus has come out a
winner . . . just barely. Expect to see this chassis in the next Mechwarrior 4 expansion. The
Black Knight site states that the Zeus won by less than 200 votes. That was pretty
close. It reminds me of a recent presidential election. I'm sure Florida will have
something to say about Zeus winning. I hope the Zeus works out much better than the
current I.S. 80 ton Awesome. TJ 'Paingod' Wagner acknowledged some common
write in votes including the Avatar (70 ton), Devastator (100 ton), and UrbanMech (30
ton). |
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1. Zeus |
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(36%)
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2. Highlander |
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(35%)
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3. Templar |
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(16%)
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4. Flea |
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(11%)
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5. Owens |
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(3%) |
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02/15/2002 Daily Bump
The Warcraft III beta is rolling on, and Gamespot is posting their take. Also, Bridge Commander has gone gold
and is downloadable in demo form right here right now. Finally, IGN has posted an article giving their
impressions of a partially complete build of the highly anticipated Dungeon Siege.
02/14/2002 City of Heroes - and
yet more screen shots
Apparently City of Heroes is taking part in the official launch of the
GeForce4 by showing
screen shots taken using the GeForce4 technology. There are no 1980's DC Comics hero
look-a-likes on this set like last time.
02/11/2002 Neverwinter Nights On Track
Infogrames made the official announcement last week that they will be the new publisher
for this eagerly anticipated RPG, replacing Interplay. For an up-to-date interview on the
game's progress, check out this one or even this one.
02/08/2002 I.S. 'Mech Vote Progress
Inner Sphere chassis voting for the next MechWarrior 4 expansion is still
on. As of yesterday (02/07) it was a neck and neck race between the 90 ton Highlander and
the 80 ton Zeus. Since they are Assault 'mechs I'm sure it's a very slow foot race. Don't
forget that when you vote
for your favorite Inner Sphere 'mech you can write in a choice. See our 01/25/2002 post for more Mech 4 expansion details. |
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02/04/2002
Time to get Serious
Just a brief reminder that Serious Sam: The Second Encounter will be
shipping out this week (should begin appearing on store shelves Tuesday or Wednesday).
02/01/2002 City
Of Heroes Summary
This is a run down of everything publicly known to date about City Of Heroes. Credit to
GameSpy.com for pointing out this ign.com
article.
01/25/2002 More Mech 4
Expansion!
Two new 'Mech Paks are coming in 2002 for Mechwarrior 4. One will be an Inner Sphere and
the other, Clan. Details have been released on the Inner Sphere Pack scheduled for release
in the Spring. It will included a Coliseum Multiplayer map, Heavy Gause Riffle (more hurt,
more tonnage, less range), IFF Jammer ("spread confusion in enemy ranks")
and 4 NEW INNER SPHERE 'MECHS! The Clan Mech Pak will follow soon after
but there are no details as of yet. GameSpy has the exclusive press
release. What more can you ask for? I'll tell you what. You can submit your opinion as
to what mech you would like to see in these Paks. A survey to pick your favorite Inner
Sphere 'mech is already up. Go
and vote! If a 'mech you would like to see is not on the list, they allow you to write
in a vote after submitting a vote for one listed. Write in some 85 and 95 tonners.
Let's push a little variety.
Addendum: The five mechs listed are the Flea,
Owens, Templar, Highlander, and Zeus. Two are light mechs; the Flea weighs in at 20 tons,
while the Owens is a 35 ton omni-mech. The Templar, if it's what I think it is, weighs 65
tons and came from a fanzine called Battletechnology, not an official Fasa publication.
The last two are assault mechs: the Highlander weighs in at 90 tons, the Zeus at 80. Both
of those mechs recently appeared in MechCommander 2.
Not to influence anyone's vote, but some good 85-ton chassis are the Black Watch,
the Gunslinger, and the Katana, while some 95-tonners are the Albatross, the Banshee, the
Cerberus.
01/23/2002 How Expansive Can the Neverwinter Nights world
become?
There has been talk of dungeons spanning multiple servers to provide an expansive
environment. A couple of questions from this interview from www.db-forge.com with David Gaider of Bioware, just scratch the
surface but give insight on how big the NWN world can become. This new bit was brought to
us by the Neverwinter
Nights news section.
01/16/2002 Return to
Castle Wolfenstein 1.1 patch
It looks as if the patch resolves mostly multiplayer server issues on the retail version
of the game.
-No more Zombie Clients filling spaces and less crashes on servers left running for more
than 24 hours (this may keep more servers available)
-Lieutenants can't throw grenades while in binoculars anymore
-It is no longer possible to launch single player maps in multiplayer games. Single player
maps were too unstable for multiplayer.
-New link added to start menu, making it easy to check for updates
-Fix for Voice-Chat Abuse. No more repeated yelping for ammo |
1.1 PATCH
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01/11/2002 New City of Heroes Screen Shots
Looks like the folks at Cryptic Studios put up a new set of 5 screen shots
for City of Heroes. It did my heart good to see the pic that has a look-a-like of my
favorite 1980's comic book hero, Ambush Bug. I placed a shot of
Ambush Bug in next to him so you can compare. Just as a side note, the older Ambush Bug
costume had more yellow transistor wires which ran through the clothing. Back then he was
a bad guy. |
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01/10/2002 Warcraft III Beta
Signups Still Open...
...but time's running out. Registration for the internet test of the
highly anticipated game from Blizzard are open until tomorrow (1/11) evening at 11:00 PM
PST.
01/05/2002 City of Heroes Preview
IGN has put up a nice, informative preview of what might just be the best
super hero PC game in a long, long time (ever?). It's worth a look, as are the
accompanying pics.
01/03/2002 Magic:
the Gathering Online Preview
The Adrenaline Vault has posted a preview of the upcoming online
version of the popular collectible card game. It's written from the perspective of one new
to M:tG, but aims to address the appeal of the game to players both new and old.
01/02/2002 Mechwarrior 4: Black Knight Multiplayer DEMO
What looks like an attempt to stir more interest in the Mechwarrior 4
expansion pack, a Multiplayer
demo for Black Knight has been posted at FilePlanet. It includes the map Volcanic Base
(owie owie hot hot) for Ultimate Attrition, Team Ultimate Attrition (death match that
favors smaller mechs beating on bigger mechs) and Space Port for Siege Assault (read our Charging the Base Article
for details on Siege Assault). MechLab custom building is available with the Atlas (100
tons goood), Bushwacker, and Mad Cat MkII plus the Ryoken and Sunder from the BK release
(no 35 or less ton mech like the Cougar in the original MW4 beta. Discrimination against
the little people I see.). There is a limited choice of weapons but the selection isn't
bad. This demo will not interact with full version servers and since this is a new
download, there aren't that many demo servers running right now. It is possible to start
an Attrition or Team Attrition match and throw a bunch of computer player bots in to whoop
up on or take as teammates. Siege Assault does not support bots.
01/01/2002 Happy New Year!!!
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