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Home\Action Games\Mech4\Strategy Guide\Chassis Comparison\ Ryoken

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Mech Name: Ryoken

Tech Type: Clan

Tonnage: 55

Weapons Slots: 12

Max. Armor Points: 333

Min/ Max Speed (KPH): 64.01/ 105.91

Good For:
Decent in cities; maneuverable.
Component Options:
BAP, LA, JJ, LAMS

The Ryoken starts with more of hill to climb than the other new designs. Medium battlemechs (those weighing from 40 to 55 tons) have more trouble finding a niche in MechWarrior 4 than any other class. They're a bit too slow to fill the specialized roles of light mechs and just not powerful enough to fall in as brawlers. The best of the class from the original game was the Shadowcat, statistically an exceptional mech, and one that found its success in being more like a light mech with punch than a heavy mech with speed. The Uziel succeeded as a brawler, mostly because it is a good fit for urban combat.

At 55 tons, the Ryoken has to find its role as a brawler. Just above it is the 60-ton Vulture and the 65-ton Loki and Catapult (one of the most under-appreciated mechs in the game), which make for tough competition. At a glance, the Ryoken has little to sell itself in comparison to these mechs. It's weapons slot total of 12 is average, and the presence of 4 omni slots is offset by the fact that it is unable to carry any 3-slot weapons. Its speed is not exceptional, but it carries a fair amount of available tonnage, especially when its engine rating is raised.

The one point of statistical excellence for the Ryoken is maneuverability. Along with the Black Knight, it has the best torso twist speed of any mech in the game. It also has very good acceleration and deceleration values, and its turn rate is solid. The mech seems to find its niche in urban environments or other dog-fighting arenas. Overall, though, it's not an especially compelling design.

Chassis Weapons Armor
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