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Mech Name: Bushwacker

Tech Type: Inner Sphere

Tonnage: 55

Weapons Slots: 12

Max. Armor Points: 333

Min/ Max Speed (KPH): 64.01/ 105.91

Good For:
Ballistic and missile weapons.
Component Options:
Beagle Active Probe, Light Amplification, AMS

Heaviest of the medium mechs, this Inner Sphere design displays something of a distaste for beam weapons, managing to devote only two of its twelve weapon slots to them. The two slots are combined, at least, making flamers and large and bombast lasers possible.

Missiles and ballistics are more to the Bushwacker's taste, and it can do either equally well. Five slots go to each type, with each five divided into a group of three slots and another group of two slots.  The groups of three are in the arms, the groups of two the torsos.  These two weapon types being the high-damage sort, the Bushwacker can carry a strong one-two punch.  A Thunderbolt or MRM40 in one arm and an LB-20X AC in the other will leave a mark on any mech.

The Bushwacker has a relatively low base speed, but its maximum is higher than that of all but one mech heavier than it is, so a sacrifice of tonnage can make the mech actually quite speedy.

Chassis Weapons Armor
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