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Home\Action Games\Mech4\Strategy Guide\Chassis Comparison\ Sunder

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Mech Name: Sunder

Tech Type: Inner Sphere

Tonnage: 90

Weapons Slots: 17

Max. Armor Points: 525

Min/ Max Speed (KPH): 55.01/ 89.75

Good For:
Base assaults. Can carry large amounts of weaponry at relatively high speeds. Generally the best all-around IS assault mech.
Component Options:
ECM, LA, AMS

Largest of the mechs included with Black Knight, the Sunder is a strong design able to hold its own in any slugfest. The only Inner Sphere assault mech to sport omni slots, the Sunder is able to mount any weapon in the game, though it is best suited for a beam configuration with complementary missile weapons, or a single large ballistic weapon.

Perhaps the Sunder's most significant statistic, and one that is easy to overlook, is its ability to mount a large amount of equipment at relatively high speeds. It can crank its engine to 89.75 KPH, load up with a full 17.5 tons of ferro-fibrous armor, and still have 40 tons available to allocate to weapons and equipment.  No other assault mech can get close to that. The runners-up are the Awesome, which can carry 25.9 tons at 90 KPH, and the Atlas which can carry 37.3 tons at 75 KPH (though carrying 19.7 tons of armor). This makes the Sunder extremely well suited to base assault missions; the frequent need to charge the base, re-spawn, and charge again simply cries out for a big mech that can move quickly yet still take a punch and deliver devastating barrages. The ability to mount ECM and AMS only adds to this ability.

Even scaled back to lower speeds the Sunder is a dominant mech. Set at its minimum speed of 55.01 KPH, it can carry 72.5 tons of weapons, armor, and equipment. The deadliest Inner Sphere assault mech from the original MechWarrior 4 release, the Atlas, can carry 69 tons at its closest equivalent speed, 57.02 KPH. The Sunder doesn't outmode the Atlas, but it is pound for pound a more impressive design, and overall it is statistically the best IS assault mech.

 

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