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Mech Name: Awesome

Tech Type: Inner Sphere

Tonnage: 80

Weapons Slots: 13

Max. Armor Points: 483

Min/ Max Speed (KPH): 65.05/ 90.04

Good For:
Beam weapons and more beam weapons.
Component Options:
Light Amplification, AMS

Hear that rumbling in the distance?  The assault mechs are coming, and the Awesome is the first to lumber into view.  Characterized as simply weighing eighty tons or more, assault mechs are kings of the BattleTech battlefield. Not especially fast, they are made to slug it out and leave the running to smaller mechs.

The Awesome traditionally sports three particle projection cannons, a tradition the layout of the mechs' weapons slots promotes.  Of thirteen total slots, eleven are devoted to beam weapons and two to missiles, making the mech more one-dimensional even than the Nova Cat. Wherever the Awesome goes, heat will find it.

This is the fastest of the assault mechs, which is kind of like saying Coke has less calories than Mountain Dew.  Its base speed is respectable, with a base of seventy-five KPH achievable with the sacrifice of only three tons.  Acceleration and deceleration are not that great (but better than the Thanatos, at least), and the torso twist range of eighty degrees is downright poor, a common problem among assault mechs.

Overall, the Awesome is not a terribly impressive design.  It has the second-worst available tonnage-to weight ratio of any mech in the game (the Mauler gets that prize by 1.25%), and has less available tonnage and many fewer weapons slots than the five-tons-lighter Mad Cat.  Speed between the two mechs is about equal, making that extra five tons of internal structure staying power and the ability to pack on a little more armor the only reasons beyond aesthetics to choose the Awesome.

Chassis Weapons Armor
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